VLA STUDIO · AI development studio · Vendin-le-Vieil, FR

AI products, built the way we build buildings.

An independent studio designing AI-driven software and games: fast, cost-conscious, often fully local. Run the way an industrial construction project manager runs a site.

The site

Every district is a project.

The build

The chip

AI is the subject. The method comes from the building site.

Project 01 · Vendy Studio

Ref. 01vendystudio.fr

Vendy Studio

Live · continuously improved

A flat-lay photo becomes an on-model shot.

For second-hand sellers. Put your garment on an AI model in under 20 seconds.

T-shirt photographed flat
T-shirt
T-shirt worn, generated by Vendy Studio
Worn
Dress photographed flat
Dress
Dress worn, generated by Vendy Studio
Worn
Coat photographed flat
Coat
Coat worn, generated by Vendy Studio
Worn
Model 1, AI-generated image
Model 1
Bedroom backdrop, AI-generated image
Bedroom
Model 2, AI-generated image
Model 2
Closet backdrop, AI-generated image
Closet
Model 3, AI-generated image
Model 3
Living room backdrop, AI-generated image
Living room
Model 4, AI-generated image
Model 4
Model 5, AI-generated image
Model 5

  • < 20 s per photo
  • 12 languages
  • The right AI for each garment

Project 02 · Ajusto

Ajusto

Under construction · business tool

Compare quotes like for like.

The cheapest quote is not always the best value. Ajusto lines quotes up like for like, item by item.

Fictional example: two quotes are lined up like for like. One technical inconsistency and one excluded item are flagged, plus a 38% price gap. As quoted, B looks cheaper; like for like, A is the best value. The prices feed the cost database.

  • A traceable comparison
  • Gaps highlighted
  • Born on the job site

Project 03 · Prisme

Ref. 03

Prisme

Local AI lab · continuous R&D

Measure, distil, train.

The lab measures every model on consumer hardware, then distils and trains models of our own.

Continuous test bench (demo, anonymous models): models arrive, are measured on cost, latency and quality, some are retired, others retrained, and the ranking reshuffles. The best fit is neither the fastest nor the cheapest.

  • In-house models, trained in-house
  • Consumer hardware
  • Every choice is measured

Project 04 · Tempest

Tempest

In-house AI game engine · runs our games

A director, an actor, zero cloud.

Prospero runs the story; Ariel makes the characters listen, think and speak. It all runs locally.

Read the article

Cutaway · Tempest

Redacted brick
Redacted brick
prosperothe story
arielthe personas
  1. Storyscenes, beats, outcomes
  2. Beat pacingsmall talk → push
  3. Statefacts and gauges
  4. Redacted brick
  5. Listeningspeech → text
  6. Decisionto whom? which outcome?
  7. Agentplays the persona
  8. Voicecloned, with emotion
NightShift · I-612:14 am
  • Rosiehitchhiker
  • Youat the wheel
  1. The van stops. Rosie knocks on the window, soaked.
  2. Rosiesheepish“Sorry… Can I get in? Just for a bit.”
  3. You“Get in, it’s pouring.”
  4. Rosierelieved“Thank you! I’m going to soak your seat, sorry.”

Demo · a NightShift beat

  • Two engines
  • 100% local
  • Consumer graphics card

Project 05 · SayAgain

SayAgain

Game under construction · playable prototype

You’re the foreman. They’re… creative.

Walkie-talkie in hand, you direct workers played by AI. They do what they think they heard.

  • 100% local AI
  • Voice, understanding, action
  • PC / Steam, coming soon

Project 06 · NightShift

NightShift

Game under construction · code name

You drive all night. She’s lying to you.

A maintenance truck, rain, a CB radio. You speak out loud; AI plays the dispatcher and the hitchhiker.

NightShift trailer still: at night, in the rain, a gloved hand holds the CB mic; ahead, a car stopped on the shoulder under orange street lights.

  • Built on Tempest
  • You talk, they answer
  • 100% local AI

Project 07 · Confidential project

Confidential project

Under construction

A second game, built on the same engine.

More on this soon.

Roadmap

The site schedule, project by project.

  1. Vendy Studio

    Live · continuously improved

    Next stepService improvements

    • DoneService online
    • DoneCut-out checked before generation
    • In progressService improvements
  2. Ajusto

    Under construction · business tool

    Next stepGaps explained

    • DoneLine-by-line comparison
    • In progressGaps explained
    • Coming upInternal rollout
  3. Prisme

    Local AI lab · continuous R&D

    Next stepModel benches, ongoing

    • DoneFirst in-house distilled model
    • In progressModel benches, ongoing
    • In progressAn in-house agent for our characters
    • Coming upVideo and 3D bench
  4. Tempest

    In-house AI game engine · runs our games

    Next stepThe story drives the game

    • DoneA character that listens, answers and acts
    • DoneA test story, written in full
    • In progressThe story drives the game
    • Coming upA real game plugs in
    • Coming upThe author's workshop
  5. SayAgain

    Game under construction · playable prototype

    Next stepReal AI worker

    • DonePlayable web prototype
    • In progressReal AI worker
    • Coming upUnreal Engine 5 prototype
    • Coming upPlayable demo
  6. NightShift

    Game under construction · code name

    Next stepThe whole test story playable

    • DoneTest story written
    • DoneFirst scene playable, from the command line
    • In progressThe whole test story playable
    • Coming upHooked up to a real game engine
  7. Confidential project

    Under construction

    Next stepMore on this soon